Primary inspiration for my painting stems from the following:
1.1 Disney’s Treasure Planet (2002)
One of my favourite animated films, this movie has elements of steampunk (in this case a combination of science fiction with the colonial era) in all aspects of the design, particularly the map and Jim’s hovercraft. I will be drawing inspiration from the colour and mood of the film as well as the design of the moon-shaped docking station, Montressar.
1.2 Steampunk Fashion/Cosplay
Popular amongst the alternative and artsy, steampunk fashion is generally a combination of Victoriana style dress and sci-fi contraptions. Lots of buckles, brass, cogs and straps - it is filled with adornment and is reminiscent of science and exploration. This style of dress will be referenced for the people (if I chose to include any) within the garden.
Imagine FX Workshops
Today’s research: raiding the Imagine FX Online Workshops (as well as the issues I currently own). The following is a list of the workshops I thought might be useful for this project and have downloaded. The ones in bold are the ones I have completed going through and the italic text is what I’ve taken from it.
Imagine FX Workshops
- Become A Better Artist: dramatic skies (use a colour that sets the mood - maybe orange and yellow/purple), aerial perspective (add a blue hue to things that are far away for depth), bounce the lighting (ambient colour), contrast (highest point of value at the focal point), background-middleground-foreground.
- Colour Theory Simplified: include tertiary colours and greyness for balance, analogous colour versus complimentary colour schemes (red vrs green-blue maybe), tone down the colour of the larger areas so they’re not overwhelming.
- Cutting Edge Comic Art: great read with lots of useful advice for comic cover art but nothing applicable to this project.
- Henning’s 101 Colour
- Create Film Sets in Photoshop:
- Liberate Your Colours
- Painterly Matte Painting:
Student Name: Laura Goodings
Student Number: n6129528
Unit: KIB221 CG Toolkit
Assignment 3 VFX Project “Utopia/Dystopia”
Okay, setting up for the last project (Assignment 3) of the KIB221 CG Toolkit unit I felt it might be best to keep a blog on the progress, including all of my research, drafting and developmental stages up until the final submission.
For the project we were required to create either a video or (epic) still image under the theme of ‘Utopia/Dystopia’. It is worth 50% of our overall mark and is due on the 22nd of October. Since I am not comfortable with 3D and am not adequately skilled with video production, I am choosing to take this opportunity to practice using my lovely Cintiq and create a massively detailed 2D Digital matte painting using Adobe Photoshop and possibly Corel Painter.
To coincide with the Utopia/Dystopia theme (and previous projects) I aim to create a Steampunk-styled Cityscape/Garden as this, in my opinion, is the epitome of a utopian dystopia (seen as perfection by some but in reality is far from perfect).
The project will be assessed using the following criteria:
1. Scene Lighting - Application of lighting principles to achieve unity with the background
2. Cinematography and Composition - Appropriate use of cinematic principles in the framing
and composition of shots
3. Animation - Application of animation within the object hierarchies.
4. Application of Theme - Clarity and visibility of theme within the creative work
5. Originality and Expression - Innovation and originality within the design constraints
6. Understanding and Comprehension - Extent to which the blog demonstrates an understanding
of the field of investigation
7. Mechanics - Demonstration of technical competence, and fulfilment of the format requirements.