Utopian Dystopia

http://bbs.ankty.com/simple/?t5646.html

So, for this assignment, the level of epicness I have to create has to be on par with Dylan Cole’s matte paintings… so I found this site (above) in my search for his work and thought it had a nice collection of high detailed artworks for me to reference for style.

As well as Cole’s work, I particularly like John Dickenson, Horia Dociu and Brandon Kitkouski.

Raphael Lacoste is brilliant!! His online portfolio: http://www.raphael-lacoste.com/

Step-by-Step Distant Shores Matte Painting: http://www.3dm3.com/tutorials/mattepainting/distant_shores/index.php

Creepy House Matte Painting: http://www.seb4d.com/tutorials/Mattepainting/mattepainting_english.htm

Interview with Andreas Rocha: http://www.3dtotal.com/team/interviews/andreas_rocha/andreas_rocha_01.php

Stas Lobachev Tutorial: http://cg.creativefan.com/using-lighting-atmospherics-and-digital-illustration-techniques-for-matte-painting-the-making-of-golden-sunrise-in-a-fairy-land-by-stas-lobachev/

Inspiration 1

Primary inspiration for my painting stems from the following:

 

1.1 Disney’s Treasure Planet (2002)

One of my favourite animated films, this movie has elements of steampunk (in this case a combination of science fiction with the colonial era) in all aspects of the design, particularly the map and Jim’s hovercraft. I will be drawing inspiration from the colour and mood of the film as well as the design of the moon-shaped docking station, Montressar.

 

1.2 Steampunk Fashion/Cosplay

Popular amongst the alternative and artsy, steampunk fashion is generally a combination of Victoriana style dress and sci-fi contraptions. Lots of buckles, brass, cogs and straps - it is filled with adornment and is reminiscent of science and exploration. This style of dress will be referenced for the people (if I chose to include any) within the garden.

Imagine FX Workshops

Today’s research: raiding the Imagine FX Online Workshops (as well as the issues I currently own). The following is a list of the workshops I thought might be useful for this project and have downloaded. The ones in bold are the ones I have completed going through and the italic text is what I’ve taken from it.

Imagine FX Workshops

- Become A Better Artist: dramatic skies (use a colour that sets the mood - maybe orange and yellow/purple), aerial perspective (add a blue hue to things that are far away for depth), bounce the lighting (ambient colour), contrast (highest point of value at the focal point), background-middleground-foreground.

- Colour Theory Simplified: include tertiary colours and greyness for balance, analogous colour versus complimentary colour schemes (red vrs green-blue maybe), tone down the colour of the larger areas so they’re not overwhelming.

- Cutting Edge Comic Art: great read with lots of useful advice for comic cover art but nothing applicable to this project.

- Henning’s 101 Colour

- Create Film Sets in Photoshop:

- Liberate Your Colours

- Painterly Matte Painting:

The Project

Student Name: Laura Goodings

Student Number: n6129528

Unit: KIB221 CG Toolkit

Assignment 3 VFX Project “Utopia/Dystopia”

Okay, setting up for the last project (Assignment 3) of the KIB221 CG Toolkit unit I felt it might be best to keep a blog on the progress, including all of my research, drafting and developmental stages up until the final submission.

For the project we were required to create either a video or (epic) still image under the theme of ‘Utopia/Dystopia’. It is worth 50% of our overall mark and is due on the 22nd of October. Since I am not comfortable with 3D and am not adequately skilled with video production, I am choosing to take this opportunity to practice using my lovely Cintiq and create a massively detailed 2D Digital matte painting using Adobe Photoshop and possibly Corel Painter.

To coincide with the Utopia/Dystopia theme (and previous projects) I aim to create a Steampunk-styled Cityscape/Garden as this, in my opinion, is the epitome of a utopian dystopia (seen as perfection by some but in reality is far from perfect).

The project will be assessed using the following criteria:


1. Scene Lighting - Application of lighting principles to achieve unity with the background
2. Cinematography and Composition - Appropriate use of cinematic principles in the framing
and composition of shots
3. Animation - Application of animation within the object hierarchies.
4. Application of Theme - Clarity and visibility of theme within the creative work
5. Originality and Expression - Innovation and originality within the design constraints
6. Understanding and Comprehension - Extent to which the blog demonstrates an understanding
of the field of investigation
7. Mechanics - Demonstration of technical competence, and fulfilment of the format requirements.